Meaning that your speed is reduced while in the fog : then, the second property of the Freedom of Movement spell should apply. Your speed becomes 1/3 of your normal speed. Nonetheless, a strict reading of the rules tells that moving up or down in the Ethereal plane does not count as difficult terrain, since it is not explicitly stated.Įvery foot of movement through the fog costs 2 extra feet Under the above interpretation, the up-down movement in the Ethereal plane satisfies the definition of difficult terrain: hence Freedom of movement allows to move at normal cost, per description. If you move up or down, every foot of movement costs an extra foot. This rule is true even if multiple things in a space count as difficult terrain.Īnalyze now the quoted bit from Etherealness spell: Moving one foot in difficult terrain costs 1 extra footĪnd this is confirmed by the rules of difficult terrain in the Combat section of the PHB:Įvery foot of movement in difficult terrain costs 1 extra foot. You move at half speed in difficult terrain - moving 1 foot in difficult terrain costs 2 feet of speed - so you can cover only half the normal distance in a minute, an hour, or a day. Recall the rules for difficult terrain (emphases mine): Increasing movement costs means reducing your speed: Freedom of Movement protects from this. Discuss it between DM and playerĭepending on what kind of enemies or environments the DM prepares for their players, either of those interpretations could have major consequences on the balance of upcomming battles.īecause of the ambiguous nature of this debate, your best bet is to discuss it with your DM (or the concerned player, if you are the DM) and decide on which ruling to make, so that there is no bad surprise for either side during a fight. With that interpretation, Freedom of Movement would protect against those effects. As such, while it does not reduce the number called "speed" directly, such an effect does reduce your effective speed. Up to the abstracted concept itselfĪn effect that makes you spend more speed to move around is effectively an effect that reduces your ability to move around. With this interpretation, effects that make you use more of your speed to move around are not a reduction to your speed, since they do not directly interact with the "speed" value of a character.Īs such, Freedom of Movement would not help with those effects. As such, anything that alters that number is considered as a reduction to speed. A key/value relation, where the word "speed" refers specifically to the number itself. We can see "speed" as nothing more than the number on a character's sheet. In this case, speed represents a character's ability to move a certain distance during a single unit of time.Īs such, there are two ways to define what it means to "reduce the target's speed", and it all comes down to how we read the word "speed" in this context. Just like hit points, speed is an abstract value used in order to simplify an aspect of a character, in order to more easily interact with them.
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